The mission is simple: fun and exciting from Day One.

 

And for this, we have two automatic systems, independent from the Treasures Hunts – namely The Hourly Airdrops, and the Treasure Chests.

 

Virtual Lands Hourly Airdrops:

 

Every hour, there is a predefined number of REKK and Credits to earn. This amount is NOT linked to the amount spent by the community during the preceding hour. It’s fixed to 240 REKK, and 240 Credits. Each hour. Each day. And for the next 100 full years.

 

Here is how these REKK and Credits are split:

 

* 25% for the Houses -> shared equally between all members of any House where at least one of the members of the House has bought Tiles during the last hour. Organize yourselves!

 

* 25% for the Commitment -> 1 point (share of the pie, no luck involved) by days in a Row you were buying Tiles (you begin at 0 even if you bought a Tile during the last hour, 1 will be tomorrow)

 

* 25% Tech Tree Pie -> buying temporary Items, life duration of X days, offering Points (Points are share of this Pie, no luck involved)

 

* 25% Newcomers Pie -> shared equally between any Player having bought a Tile during the last hour that is NOT benefitting from any of the first 3 parts.

 

(I love the last one by the way, always a good reason to begin Earthium!)

 

 

Games Hourly Airdrops:

 

Run on the same mechanics as the Land Purchase Hourly Airdrops, but for the 2nd and 3rd layers of Earthium, the Resources and Business Simulation, and the Exploration and Quests Games. Just replace “bought a Tile” by “bought any unit or item related to the Resources and Business Simulation, or the Exploration and Quests Games”.

 

Every hour, there is a predefined number of REKK and Credits to earn. This amount is NOT linked to the amount spent by the community during the preceding hour. It’s fixed to 240 REKK, and 240 Credits. Each hour. Each day. And for the next 100 full years. (Yes, I know, the full paragraph is a repetition, but the full mechanics is the same, so… :D).

 

 

Treasure Chests:

 

Here the mechanics is different. For each of the three layers of Earthium, the Virtual Lands Trading Platform, the Resources and Business Simulation Game, and the Exploration and Quests Game, it’s the same: every time you make a core action (for example, in the first layer of Virtual Land Trading Platform, each time you buy a Tile), there is a roll, and you have a chance to find a Treasure Chest.

 

Like in any classical MMO, there are categories of Treasure Chests (Copper, Bronze, Silver, Gold, Platinum, Orichalcum, we will add some more and be creative, we promise!), with different probabilities to find, and different contents within them.

 

You can receive REKK, Credits, Clues, Items, everything that is already part of Earthium of that will become part of it later.

 

But you can also discover third-party contents, like NFTs from partnering projects. Let’s say that you find a Treasure Chest, and in addition to 20 REKK and 50 Credits, a pop-up announces that you have the exclusive right, for one hour, to a NFT related to an exclusive song from Shakira. How cool would that be? 😀

 

Ok, we already expect the doubt, like “empty promises for a brighter far future, like everyone else”. Fair enough. But what if I say that we already have 3 NFTs series ready to go since day 1? One about Elon M., a billionaire that chose to stay incognito, one about Blessings and empowerment, and one that will be launched since day 1, but I prefer to let you the pleasure and excitation to discover it yourselves?

 

And no, these are not NFTs from the Earthium company, these are NFTs from external projects, even if some members of the Team can be involved or investors in some of them. 😉